Starting with properties like Fortnite, Rocket Racing, Fall Guys, Teenage Mutant Ninja Turtles, and LEGO, all integrated with
Omniverse City’s cross-platform locations and games setting the stage for immediate
ROI as these platforms drive engagement and growth.
For our producers we have set aside a percentage of revenue, after all platform and game development and expenses,
allowing users to become earners in this ecosystem
These payouts happen automatically every 30 days starting 60 days after sign up.
Every 10 Producers gets a percentage of the pool depending on their Producer License Level.
This pool is based on the 5 worlds or games that have been released on the month of signup or slated for launch that month.
The goal is to have your ROI cover your platform cost and add revenue for expansion
of not only The Omniverse City but our producers as well.
producer LICENSES
Producer Licenses: Your Gateway to Creative Earnings in Omniverse City
Omniverse City’s Producer Licenses are designed for creators, community leaders, and innovators who want to shape The Omniverse City and take part in our Cross-Platform Creator Economy. These licenses give you or your brand the tools to create, participate, grow, and earn with The Omniverse City OmniStream as well as the full UEFN Epic Games Creative Ecosystem.
This license is limited to 1 Associate and Creative Producer licenses for every 1 Cross-Platform Omniverse City UEFN Game developed by our team. With Epic Games opening up more of the library of games and revenue streams to us, The Omniverse City will not only be available on every platform, but our staff and community will be releasing games apart from The Omniverse City to increase platform revenue.
Our Published Games across all platforms
As Producer License holders you are stepping into this ecosystem with a team from the top 1# of Creators in the epic games creative ecosystem.

Omniverse City’s Producers are stepping into the ecosystem with a company that has already cracked the top 1# of earners on the platform. 90% of creators enter and never see a payout, out of over 1 Million creators and tens of millions of games The Omniverse City sits at between #2500 and #3500 position regularly with over 3.5 Million Minutes played on our established games.
Associate Producer License
Entry Level License
This License allows you access to the 35% of the Producer Pool (max 5 producers per game) earnings from one of our UEFN Creative Ecosystem games with over 3.6 million minutes played.
Producer Licenses also include the following OmniStream tools:
- All features from OmniStream Pro License.
- Access dedicated support channels.
- Support to develop and maintain virtual spaces.
- 2 Hours Development: Utilize our expert assistance.
Overworld access to the game and producer branding:
- 3 Sky Level Billboards: Across both platforms.
- 3 Mid Level Billboards: Across both platforms.
- 2 Store Level Billboards: Across both platforms.
- 2 Street Level Billboards: Across both platforms.
LIMIT 5 LICENSES PER 1 UEFN PLATFORM GAME RELEASES.
This License must be held for 2 Months (Development and Release), then the user can downgrade to the OmniStream Pro License and still participate in the Creator Pool and retain the Producer OmniStream tools.
Creative Producer License
Growth Level License
This License allows you access to 35% of the Producer Pool earnings (Max 3 producers per game) from our UEFN Creative Ecosystem worlds and games with over 3.5 million minutes played and counting.
This Licenses also include the following OmniStream tools:
- All features from Associate Producer
- Featured Space on Omniverse Explorer on both platforms
- Support to develop and maintain virtual spaces.
- 4 Hours Development: Utilize our expert assistance.
Overworld access to the game and producer branding:
- 4 Sky Level Billboards: Across both platforms.
- 4 Mid Level Billboards: Across both platforms.
- 3 Store Level Billboards: Across both platforms.
- 3 Street Level Billboards: Across both platforms.
LIMIT 3 LICENSES PER 1 UEFN PLATFORM GAME RELEASES.
This License must be held for 2 Months (Development and Release), then the user can downgrade to the OmniStream Pro License and still participate in the Creator Pool and retain the Producer OmniStream tools.












